AI Insights · Timothy · July 2024
Top 5 Stickman Games in Greece, Q2 2024: Performance Overview
Discover the performance trends of the top 5 Stickman games in Greece during Q2 2024, including downloads, revenue, and active users.
In Q2 2024, the top 5 Stickman games on a unified platform in Greece showcased varied performance metrics in terms of downloads, revenue, and weekly active users. Below is an insight into how these games fared during this period, based on data from Sensor Tower.
Draw Fly from WEEGOON saw its downloads peak at 1.6K in mid-April but experienced a general decline towards the end of the quarter, finishing with 397 downloads in the last week of June. The weekly active users followed a similar trend, starting at 275 in early April, peaking at 1.4K mid-month, and then gradually declining to 569 by the end of June.
Supreme Duelist by Neron's Brother demonstrated consistent downloads throughout the quarter, with a noticeable increase in the last week of June, reaching 1.2K. The game maintained a strong weekly active user base, starting at 7.2K and steadily increasing to 8.9K by the end of the quarter. Revenue remained minimal, peaking briefly at $2 in mid-May.
Stick War: Legacy from Max Games Studios showed a steady increase in downloads, starting at 502 in the first week of April and climbing to 865 by the end of June. Weekly active users grew from 1.9K to 2.5K over the same period. Revenue peaked at $180 in early June, indicating a positive trend in user spending.
Hero of Archery by Dear Dream Game started the quarter with 289 downloads and saw a peak of 886 in late April, ending with 347 downloads in the final week of June. The game maintained a relatively stable weekly active user count, peaking at 1.6K in late April and ending at 1.1K. Revenue was negligible, with only a brief spike of $1 in mid-May.
Stickman Hook from Madbox experienced fluctuating download numbers, peaking at 1K in late April. Weekly active users showed a similar pattern, starting at 2.7K, peaking at 2.9K, and ending at 1.9K. Revenue saw a brief increase to $15 in late April but remained at zero for the rest of the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.